請問各位是否有遇過妖精射箭結果遇到死角怪打的到你妳打不到怪
這時夥伴還是繼續打不停的打 我曾經看過射了6千多箭我手動停掉才收手
或是打到沒箭回村才結束這場鬧劇
而我的黑妖在28 18有遇過殘影打超過30秒卻還是不放棄怪的問題??
請問是我設定問題嘛??
煩請黑皮大指示!!
放棄打怪?? 放棄殘影?? 爬過文
-
KimiChuang
- 文章: 32
- 註冊時間: 2009年 10月 29日, 15:19
Re: 放棄打怪?? 放棄殘影?? 爬過文
[quote="happygo"]請問您是否有設定鳴響搶怪呢?[/quote]
沒有做此設定
但是掛機會顯示超過30秒放棄殘影(黑妖部份)但是繼續打
妖精就是完全沒顯示不停的攻擊
沒有做此設定
但是掛機會顯示超過30秒放棄殘影(黑妖部份)但是繼續打
妖精就是完全沒顯示不停的攻擊
-
KimiChuang
- 文章: 32
- 註冊時間: 2009年 10月 29日, 15:19
Re: 放棄打怪?? 放棄殘影?? 爬過文
[quote="happygo"]已將您的狀況回報工程部,謝謝您[/quote]
請問有下文嘛?? 我的問題應該是這個
http://bbs.aip.idv.tw/viewtopic.php?f=3&t=11264
我今天把我妖精的參數檔PO上來 請您看看
[System]
WindowLeft=1276
WindowTop=570
IniVersion=1.05
WizardVersion=1.01
[Base]
HotKeySwitch=32841
HotKeySpeakSwitch=32816
HotKeyStateSwitch=32824
HotKeyAttackSwitch=32825
HotKeyFollowSwitch=32817
HotKeyPnrFlySwitch=32818
HotKeyDefensiveSwitch=32821
HotKeyRecordPathSwitch=32848
HotKeyShopSaleSwitch=32988
DisplayPosition=1
DisplayExp=1
DisplayWeapon=1
MagicDelay=800
SecretLogChk=1
MarkAttacker=0
MarkLockID=0
[HPCheck]
Check0=1
HP0=30
MP0=50
ShortcutKey0=1
Name0=
Delay0=600
Check1=0
HP1=60
MP1=50
ShortcutKey1=2
Name1=
Delay1=600
Check2=1
HP2=55
MP2=50
ShortcutKey2=2
Name2=
Delay2=600
Check3=0
HP3=50
MP3=50
ShortcutKey3=0
Name3=
Delay3=600
Check4=0
HP4=50
MP4=50
ShortcutKey4=0
Name4=
Delay4=600
PHPCheck0=1
PHP0=60
PHPCall0=Me
PHPMagicName0=高級治癒術
PHPCheck1=1
PHP1=91
PHPCall1=Me
PHPMagicName1=初級治癒術
PHPCheck2=0
PHP2=75
PHPCall2=
PHPMagicName2=
HPCheckSPCheck0=0
HPCheckSPHP0=50
HPCheckSPName0=
HPCheckSPDelay0=600
HPCheckSPCheck1=0
HPCheckSPHP1=50
HPCheckSPName1=
HPCheckSPDelay1=600
HPCheckSPCheck2=0
HPCheckSPHP2=50
HPCheckSPName2=
HPCheckSPDelay2=600
HPCheckPSPCheck0=0
HPCheckPSPHP0=50
HPCheckPSPName0=
HPCheckPSPWhoName0=
HPCheckPSPDelay0=600
HPCheckPSPCheck1=0
HPCheckPSPHP1=50
HPCheckPSPName1=
HPCheckPSPWhoName1=
HPCheckPSPDelay1=600
HPCheckPSPCheck2=0
HPCheckPSPHP2=50
HPCheckPSPName2=
HPCheckPSPWhoName2=
HPCheckPSPDelay2=600
BlinkChk=0
BlinkHP=250
MPLowGoHome=0
MPPLowVal=10
[Speaker]
Type0=4
Type1=0
SpeakStr1=
Type2=0
SpeakStr2=
Type3=0
SpeakStr3=
Type4=0
SpeakStr4=
Type5=0
SpeakStr5=
Type6=0
SpeakStr6=
Type7=0
SpeakStr7=
SpeakCount=32767
SpeakDistance=2
EatMeat=0
[AutoLogin]
GamePath=D:\天堂(Lineage 3.1C)\Lineage.exe
LoginServerName=健康-金牛座
LoginRace=
Reconnect=1
ReconnExpChk=1
AccReconnect=0
UsePlaySafe=1
PlaySafeSpeed=2
PlaySafePin=Dz4O/ssri4s=
UseBeanFun=0
BeanFunPwd=
BeanFunAcc=
MaintainStartTime=10:55
MaintainEndTime=12:05
UseSubmer=0
SubmerPlayTime=240
SubmerDossTime=300
[ExHotKey]
Check0=0
HotKey0=0
Command0=
Hp0=0
Mp0=0
Sec0=0
Safe0=0
WaitMp0=0
WaitAttack0=0
Check1=0
HotKey1=0
Command1=
Hp1=0
Mp1=0
Sec1=0
Safe1=0
WaitMp1=0
WaitAttack1=0
Check2=0
HotKey2=0
Command2=
Hp2=0
Mp2=0
Sec2=0
Safe2=0
WaitMp2=0
WaitAttack2=0
Check3=0
HotKey3=0
Command3=
Hp3=0
Mp3=0
Sec3=0
Safe3=0
WaitMp3=0
WaitAttack3=0
Check4=0
HotKey4=0
Command4=
Hp4=0
Mp4=0
Sec4=0
Safe4=0
WaitMp4=0
WaitAttack4=0
Check5=0
HotKey5=0
Command5=
Hp5=0
Mp5=0
Sec5=0
Safe5=0
WaitMp5=0
WaitAttack5=0
Check6=0
HotKey6=0
Command6=
Hp6=0
Mp6=0
Sec6=0
Safe6=0
WaitMp6=0
WaitAttack6=0
Check7=0
HotKey7=0
Command7=
Hp7=0
Mp7=0
Sec7=0
Safe7=0
WaitMp7=0
WaitAttack7=0
Check8=0
HotKey8=0
Command8=
Hp8=0
Mp8=0
Sec8=0
Safe8=0
WaitMp8=0
WaitAttack8=0
Check9=0
HotKey9=0
Command9=
Hp9=0
Mp9=0
Sec9=0
Safe9=0
WaitMp9=0
WaitAttack9=0
FreeHotKey=5
[AutoAttackSet]
AttackPlace=42
AttackFloor=0
AttackPosX=32983
AttackPosY=33026
FlySymbolPlace=
AttackPlaceText=
AttackMovePlace=燃柳 妖魔城堡
UseSchedule=0
WalkAttackMode=1
PickupItem=1
AttackGradeS=2
AttackGradeE=80
AttackAway=12
SearchAway=50
OffRangeOut=1
AttMaxChk=0
AttMaxNum=8
AttMaxSplit=1
AttMaxCmd=
AttTotalGradeChk=0
AttTotalGrade=500
AttTotalGradeSplit=1
AttTotalGradeCmd=
AroundChk=0
AroundInStep=3
AroundCount=5
AroundNeedMPP=50
AroundSplit=1
AroundCmd=
ReconvertMPChk=1
ReconvertMP=92
ReconvertHP=55
ReconvertSplit=3
ReconvertMPCmd=魂體轉換
WalkNoReconvert=0
AttackNoReconvert=1
NoReconvertNum=5
FirstSort=0
MissingAttackChk=0
MissingAttackSec=15
MissWithPick=1
MissingAttackPress=0
TimingToPoint=0
TimingPos=
FarMagicChk=0
FarMagic=
FarStepN=3
FarStepF=7
FarSplit=2
FarCount=2
FarAttMPP=50
KeepOnes=1
FarWaitMPNrun=0
MovingFarMagic=0
FarAttackChk=0
FarAttackPress=0
AutoFarAttack=1
FarMagicEx_Check0=1
FarMagicEx_MagicName0=烈炎術
FarMagicEx_NearStep0=1
FarMagicEx_FarStep0=3
FarMagicEx_RunCount0=2
FarMagicEx_SplitTime0=2
FarMagicEx_HPP0=10
FarMagicEx_MPP0=75
FarMagicEx_Check1=1
FarMagicEx_MagicName1=極道落雷
FarMagicEx_NearStep1=4
FarMagicEx_FarStep1=5
FarMagicEx_RunCount1=1
FarMagicEx_SplitTime1=2
FarMagicEx_HPP1=10
FarMagicEx_MPP1=75
FarMagicEx_Check2=0
FarMagicEx_MagicName2=
FarMagicEx_NearStep2=1
FarMagicEx_FarStep2=3
FarMagicEx_RunCount2=1
FarMagicEx_SplitTime2=1
FarMagicEx_HPP2=0
FarMagicEx_MPP2=0
SummonAccouterChk=0
AcHat=
AcNecklace=
AcRobe=
AcCape=
AcBelt=
AcDefence=
AcGloves=
AcShoes=
AcWeapon=
ChangeAccouterDelay=2000
HailNotDefen=0
SchJumpNextChk=0
SchJumpNextMin=60
DearthExpChk=0
DearthExpMin=60
DearthExp=60000
ExpAvgJumpNext=0
ExpAvgValue=2000
ExpAvgFlyCount=3
PlayerKepNext=0
PlayerKepWaitSec=15
[State]
Check0=1
Command0=Me_M_加速術_ID_Me
Value0=0
SecCheck0=0
SecValue0=0
SecCommand0=
Check1=0
Command1=
Value1=0
SecCheck1=0
SecValue1=0
SecCommand1=
Check2=1
Command2=Me_M_體魄強健術_ID_Me
Value2=0
SecCheck2=0
SecValue2=0
SecCommand2=
Check3=1
Command3=Me_M_通暢氣脈術_ID_Me
Value3=0
SecCheck3=0
SecValue3=0
SecCommand3=
Check4=0
Command4=
Value4=0
SecCheck4=0
SecValue4=0
SecCommand4=
Check5=1
Command5=Me_M_祝福魔法武器_ID_Me
Value5=0
SecCheck5=0
SecValue5=0
SecCommand5=
Check6=1
Command6=Me_S_變形卷軸_None_None
Value6=0
SecCheck6=0
SecValue6=0
SecCommand6=黑暗妖精(高等55級)
Check7=1
Command7=Me_M_解毒術_ID_Me
Value7=3
SecCheck7=1
SecValue7=7
SecCommand7=Me_S_安特之樹枝_None_None
Check8=1
Command8=Me_M_保護罩_None_None
Value8=0
SecCheck8=0
SecValue8=0
SecCommand8=
Check9=1
Command9=Me_M_聖潔之光_ID_Me
Value9=0
SecCheck9=0
SecValue9=0
SecCommand9=
Check10=1
Command10=Me_M_鎧甲護持_EQ_+7 精靈鏈甲
Value10=-51
SecCheck10=0
SecValue10=0
SecCommand10=
Check11=0
Command11=
Value11=0
SecCheck11=0
SecValue11=0
SecCommand11=
Check12=0
Command12=
Value12=0
SecCheck12=0
SecValue12=0
SecCommand12=
Check13=0
Command13=
Value13=80
SecCheck13=0
SecValue13=0
SecCommand13=
Check14=0
Command14=
Value14=0
SecCheck14=0
SecValue14=0
SecCommand14=
Check15=1
Command15=Me_M_負重強化_None_None
Value15=0
SecCheck15=0
SecValue15=0
SecCommand15=
Check16=0
Command16=
Value16=0
SecCheck16=0
SecValue16=0
SecCommand16=
Check17=0
Command17=
Value17=0
SecCheck17=0
SecValue17=0
SecCommand17=
Check18=1
Command18=Me_S_魔法娃娃:肥肥_None_None
Value18=0
SecCheck18=0
SecValue18=0
SecCommand18=
Check19=0
Command19=
Value19=0
SecCheck19=0
SecValue19=0
SecCommand19=
Check20=0
Command20=
Value20=0
SecCheck20=0
SecValue20=0
SecCommand20=
Check21=0
Command21=
Value21=0
SecCheck21=0
SecValue21=0
SecCommand21=
Check22=0
Command22=
Value22=0
SecCheck22=0
SecValue22=0
SecCommand22=
Check23=0
Command23=
Value23=0
SecCheck23=0
SecValue23=0
SecCommand23=
Check24=0
Command24=
Value24=0
SecCheck24=0
SecValue24=0
SecCommand24=
Check25=0
Command25=
Value25=0
SecCheck25=0
SecValue25=0
SecCommand25=
SStateScanCheck0=1
SStateScanCommand0=Me_M_魔法防禦_None_None
SStateScanValue0=0
SStateScanSecValue0=0
SStateScanSecCheck0=0
SStateScanCheck1=1
SStateScanCommand1=Me_M_淨化精神_None_None
SStateScanValue1=0
SStateScanSecValue1=0
SStateScanSecCheck1=0
SStateScanCheck2=0
SStateScanCommand2=
SStateScanValue2=0
SStateScanSecValue2=0
SStateScanSecCheck2=0
SStateScanCheck3=0
SStateScanCommand3=Me_M_風之神射_ID_Me
SStateScanValue3=0
SStateScanSecValue3=0
SStateScanSecCheck3=0
SStateScanCheck4=0
SStateScanCommand4=Me_M_屬性防禦_None_None
SStateScanValue4=0
SStateScanSecValue4=0
SStateScanSecCheck4=0
SStateScanCheck5=1
SStateScanCommand5=Me_M_暴風神射_ID_Me
SStateScanValue5=0
SStateScanSecValue5=0
SStateScanSecCheck5=0
SStateScanCheck6=0
SStateScanCommand6=
SStateScanValue6=0
SStateScanSecValue6=0
SStateScanSecCheck6=0
SStateScanCheck7=0
SStateScanCommand7=
SStateScanValue7=0
SStateScanSecValue7=0
SStateScanSecCheck7=0
SStateScanCheck8=0
SStateScanCommand8=
SStateScanValue8=0
SStateScanSecValue8=0
SStateScanSecCheck8=0
SStateScanCheck9=1
SStateScanCommand9=Me_M_風之疾走_ID_Me
SStateScanValue9=0
SStateScanSecValue9=0
SStateScanSecCheck9=0
SStateScanCheck10=0
SStateScanCommand10=
SStateScanValue10=0
SStateScanSecValue10=0
SStateScanSecCheck10=0
SStateScanCheck11=0
SStateScanCommand11=
SStateScanValue11=0
SStateScanSecValue11=0
SStateScanSecCheck11=0
SStateScanCheck12=0
SStateScanCommand12=
SStateScanValue12=0
SStateScanSecValue12=0
SStateScanSecCheck12=0
SStateScanCheck13=0
SStateScanCommand13=
SStateScanValue13=0
SStateScanSecValue13=0
SStateScanSecCheck13=0
SStateScanCheck14=0
SStateScanCommand14=
SStateScanValue14=0
SStateScanSecValue14=0
SStateScanSecCheck14=0
SStateScanCheck15=0
SStateScanCommand15=
SStateScanValue15=0
SStateScanSecValue15=0
SStateScanSecCheck15=0
SStateScanCheck16=0
SStateScanCommand16=
SStateScanValue16=0
SStateScanSecValue16=0
SStateScanSecCheck16=0
SStateScanCheck17=0
SStateScanCommand17=
SStateScanValue17=0
SStateScanSecValue17=0
SStateScanSecCheck17=0
BStateScanCheck0=0
BStateScanCommand0=
BStateScanValue0=0
BStateScanSecValue0=0
BStateScanSecCheck0=0
BStateScanCheck1=0
BStateScanCommand1=
BStateScanValue1=0
BStateScanSecValue1=0
BStateScanSecCheck1=0
BStateScanCheck2=0
BStateScanCommand2=
BStateScanValue2=0
BStateScanSecValue2=0
BStateScanSecCheck2=0
BStateScanCheck3=0
BStateScanCommand3=
BStateScanValue3=0
BStateScanSecValue3=0
BStateScanSecCheck3=0
BStateScanCheck4=0
BStateScanCommand4=
BStateScanValue4=0
BStateScanSecValue4=0
BStateScanSecCheck4=0
BStateScanCheck5=0
BStateScanCommand5=
BStateScanValue5=0
BStateScanSecValue5=0
BStateScanSecCheck5=0
BStateScanCheck6=0
BStateScanCommand6=
BStateScanValue6=0
BStateScanSecValue6=0
BStateScanSecCheck6=0
BStateScanCheck7=0
BStateScanCommand7=
BStateScanValue7=0
BStateScanSecValue7=0
BStateScanSecCheck7=0
BStateScanCheck8=0
BStateScanCommand8=
BStateScanValue8=0
BStateScanSecValue8=0
BStateScanSecCheck8=0
BStateScanCheck9=0
BStateScanCommand9=
BStateScanValue9=0
BStateScanSecValue9=0
BStateScanSecCheck9=0
RStateScanCheck0=0
RStateScanCommand0=
RStateScanValue0=0
RStateScanSecValue0=0
RStateScanSecCheck0=0
RStateScanCheck1=0
RStateScanCommand1=
RStateScanValue1=0
RStateScanSecValue1=0
RStateScanSecCheck1=0
RStateScanCheck2=0
RStateScanCommand2=
RStateScanValue2=0
RStateScanSecValue2=0
RStateScanSecCheck2=0
DStateScanCheck0=0
DStateScanCommand0=
DStateScanValue0=0
DStateScanSecValue0=0
DStateScanSecCheck0=0
DStateScanCheck1=0
DStateScanCommand1=
DStateScanValue1=0
DStateScanSecValue1=0
DStateScanSecCheck1=0
DStateScanCheck2=0
DStateScanCommand2=
DStateScanValue2=0
DStateScanSecValue2=0
DStateScanSecCheck2=0
IStateScanCheck0=0
IStateScanCommand0=
IStateScanValue0=0
IStateScanSecValue0=0
IStateScanSecCheck0=0
IPStateScanCheck0=0
IPStateScanCommand0=
IPStateScanValue0=0
IPStateScanSecValue0=0
IPStateScanSecCheck0=0
IPStateScanCheck1=0
IPStateScanCommand1=
IPStateScanValue1=0
IPStateScanSecValue1=0
IPStateScanSecCheck1=0
IPStateScanCheck2=0
IPStateScanCommand2=
IPStateScanValue2=0
IPStateScanSecValue2=0
IPStateScanSecCheck2=0
IPStateScanCheck3=0
IPStateScanCommand3=
IPStateScanValue3=0
IPStateScanSecValue3=0
IPStateScanSecCheck3=0
IPStateScanCheck4=0
IPStateScanCommand4=
IPStateScanValue4=0
IPStateScanSecValue4=0
IPStateScanSecCheck4=0
IPStateScanCheck5=0
IPStateScanCommand5=
IPStateScanValue5=0
IPStateScanSecValue5=0
IPStateScanSecCheck5=0
StateSafeNot=0
StateWaitMPNot=1
WegNRBlueWater=1
HelmetSpeedWalk=0
HelmetPower=0
HelmetSpeed=0
[ExFunc]
FastAction=0
FastActMagic_d=1
FastActMagic_n=1
FastActCatch=1
MonExpenseHP=1
MonExpenseHPOt=1
UseSpr=1
SprRoleText=火窟除火除霧,隱藏的深海魚現形,強制攻擊(安特),強制攻擊(潘),妖精(男),黑騎士,黑暗精靈,黑暗巡守,銀光巡守,黃金巡守,白金巡守
SprSpX=1
ProfMove=1
SaveShortcutChk=1
LowCPU=1
LowCPUMode=0
SaveShortcutName0=指定傳送
SaveShortcutAttr0=3
SaveShortcutType0=0
SaveShortcutName1=傳送回家的卷軸
SaveShortcutAttr1=1
SaveShortcutType1=1
SaveShortcutName2=濃縮強力體力恢復劑
SaveShortcutAttr2=1
SaveShortcutType2=1
SaveShortcutName3=高級治癒術
SaveShortcutAttr3=3
SaveShortcutType3=0
SaveShortcutName4=魂體轉換
SaveShortcutAttr4=3
SaveShortcutType4=0
SaveShortcutName5=Empty
SaveShortcutAttr5=3
SaveShortcutType5=0
SaveShortcutName6=弱化屬性(10/0)
SaveShortcutAttr6=3
SaveShortcutType6=0
SaveShortcutName7=冰錐
SaveShortcutAttr7=3
SaveShortcutType7=0
[Partner]
PetHPCheck0=0
PetHP0=60
HPMagicName0=高級治癒術
PetHPCheck1=0
PetHP1=80
HPMagicName1=
PetSpeedCheck=1
SpeedHP=50
SpeedMP=50
SpeedAttackSkip=1
FollowAway=1
PnrEnrichBloodChk=1
PnrEnrichBloodMP=30
StartupDefensiveChk=1
DefensiveMode=0
RiskAreaDefensiveChk=1
HomeChangeWeapon=0
HomeAttackWeapon=
HomeRelaxWeapon=
HomeAttackerMaxChk=0
HomeAttackerMax=5
HomeAttackerMaxSpSec=3
HomeAttackerMaxCmd=
HomeAttackerRangeChk=0
HomeAttackerRangeStep=3
AssistanceAttack=1
AssistanceAttackPress=8
PersistAssistance=1
BossAutoDodge=0
DodgeAway=3
BossDodgeAway=3
AutoAdjustAway=1
PlayerAutoDodge=0
PlayerDodgeStep=2
AssistAntiMagic=0
AllowSlaveFAtt=0
EnrichMPChk=1
PersonalShop=1
AutoTrade=0
ShopSpeaker=0
DefaultColor=\\f0f>
ItemColor=\\f0f2
PriceColor=\\f0f=
PShopUseStorage=0
PsNotEnoughMinChk=1
PsNoBringItemChk=0
PsWeightChk=0
PsWeightVal=80
EnrichMP=0
WaitPartnerSec=60
LockWalkWaitSec=0
ImmortalitySec=25
ShapeCircletName=變形控制戒指
SummonCircletName=召喚控制戒指
QFlyLocText=33074:32798:4
SecretRulerWord=HelpMe
EasyAutoWeightSave=1
EasyAutoWeight=80
EasyAutoMinTake=1
CookFoodName=漂浮之眼肉排
PurifyStoneName=一級黑魔石
PurifyStoneMPP=10
SpaceScrollPaperName=空的魔法卷軸(等級1)
ScrollPaperMagicName=
WriteScrollPaperMPP=10
LockWalkSec=20
LockWalkTryCnt=6
LockWalkNeedWait=0
PetFgtFlyTo=0
UseOnlineShop=1
ShopDisTime=15
GHouseToSpeed=0
GHouseAutoAcc=0
GHouseNext=0
RunGhostFlyTo=0
ClickDiscSpeed=1500
DiscVanishNext=0
LimberAct=0
SimpFollow=1
SimpFollowAssAtt=1
SimGrpHPCheck0=0
SimGrpHP0=60
SimGrpHPMagicName0=
SimGrpHPCheck1=0
SimGrpHP1=80
SimGrpHPMagicName1=
[ExFuncList]
全白天=1
怪物等級彩色識別=1
所有的東西都有血條=1
海底抽水=1
[AutoAttack]
StoreNPC=11
StoreMovePlace=倉庫 說話之島
ShopItemNPC=不使用
ShopWeaponNPC=不使用
SaleItemNPC0=不使用
SaleItemNPC1=不使用
SaleItemNPC2=不使用
SaleItemNPC3=不使用
SaleItemNPC4=不使用
SaleItemNPC5=不使用
NotStorageAct=0
DiscardItem=1
NoDeliWaterGoHome=1
FloorDeliquesce=0
BreakdownSword=0
OpenAntEgg=0
AttackBeforeWait=1
StartoffWaitHP=50
StartoffWaitMP=85
AttackWaitMP=1
EnrouteWaitMP=1
AttackWaitMPMin=30
AttackWaitMPMax=60
IntoHoleWaitMP=0
MonNearRet=0
FarMagWaitChk=0
FarMagWaitMon=1
AttackWaitHP=0
AttackWaitHPMin=30
AttackWaitHPMax=90
PlayerStrikePress=9
AutoAddEnemy=0
PlayerStrikeWait=1
PlayerStrikeWaitMin=1
PlayerStrikeAddedMin=1
PlayerStrikeNext=0
PlayerAttSound=1
BackDodgeChk=0
BackDodgeStep=3
EnemyAct=0
SeeEnemyPress=0
SeeEnemyWaitMin=5
EnemyPerAddedMin=2
SeeEneGoNext=0
EnemyGroupAct=0
SeeEnemyGroupPress=0
SeeEnemyGroupWaitMin=5
EnemyGpPerAddedMin=2
SeeEneGrpGoNext=0
NagativePress=8
NagativeSpeak=
AntiFollow=0
AntiFollowMin=3
AntiFollowPress=0
WandChk=0
WandAC=0
SilenceChk=0
SinkChk=1
SinkBestow=Me
SinkMagicName=無所遁形術
OwnAttack=0
BeofrePickup=7
SelectStep=0
AttHPP=40
AttMPP=40
AttDefensiveMode=0
AttReloginSec=5
WeightMode=1
WeightModePress=1
BringItems0=+5 腕甲,1,1
BringItems1=+5 鋼鐵長靴,1,1
BringItems2=+7 艾爾穆的祝福,1,1
BringItems3=+7 強化抗魔斗篷,1,1
BringItems4=+7 精靈T恤,1,1
BringItems5=+7 精靈鏈甲,1,1
BringItems6=古代神射臂甲,1,1
BringItems7=安特之樹枝,1,20
BringItems8=金幣,3000,9999999
BringItems9=風靈+8 赤焰之弓,1,1
BringItems10=敏捷項鍊,1,1
BringItems11=傳送回家的卷軸,1,10
BringItems12=滅魔戒指,1,1
BringItems13=滅魔戒指,1,1
BringItems14=精靈玉,1,65
BringItems15=銀箭,1,30000
BringItems16=濃縮強力體力恢復劑,1,40
BringItems17=瞬間移動卷軸/B,2,10
BringItems18=魔法娃娃:肥肥,1,1
BringItems19=魔法結晶體,1,1100
BringItems20=鑑定卷軸,1,5
BringItems21=變形卷軸,1,20
BringItems22=傳送控制戒指,1,1
NowayItems0=匕首,0
NowayItems1=小盾牌,0
NowayItems2=小藤甲,0
NowayItems3=弓,0
NowayItems4=木棒,0
NowayItems5=木製的夾克,0
NowayItems6=皮夾克,0
NowayItems7=矛,0
NowayItems8=肉,0
NowayItems9=亞連,0
NowayItems10=斧,0
NowayItems11=釘錘,0
NowayItems12=短弓,0
NowayItems13=黑色藥水,0
NowayItems14=黑暗元素石,0
NowayItems15=歐西斯匕首,0
NowayItems16=歐西斯弓,0
NowayItems17=歐西斯之矛,0
NowayItems18=歐西斯斗篷,0
NowayItems19=歐西斯盾牌,0
NowayItems20=歐西斯短劍,0
NowayItems21=歐西斯頭盔,0
NowayItems22=歐西斯環甲,0
NowayItems23=歐西斯鏈甲,0
NowayItems24=箭,0
NowayItems25=燈,0
NowayItems26=燈油,0
NowayItems27=燈籠,0
NowayItems28=闊矛,0
NowayItems29=闊劍,0
NowayItems30=蠟燭,0
BossList0=汙濁 妖魔戰士
BossList1=妖魔戰士
PassionAttack0=史萊姆
ShopOpport=1
OnlyBuyNeed=1
SaleOpport=1
TakeoffGoHome=0
AutoAccouterChk=1
BdHat=+7 艾爾穆的祝福
BdEarrings=
BdNecklace=敏捷項鍊
BdClothes=+7 精靈T恤
BdRobe=+7 精靈鏈甲
BdCape=+7 強化抗魔斗篷
BdBelt=初心者腰帶
BdDefence=古代神射臂甲
BdGloves=+5 腕甲
BdShoes=+5 鋼鐵長靴
BdCirclet1=滅魔戒指
BdCirclet2=滅魔戒指
ChgBdAccDelay=1500
PyAntiMagic_Check0=1
PyAntiMagic_MagicName0=極道落雷
PyAntiMagic_NearStep0=4
PyAntiMagic_FarStep0=4
PyAntiMagic_RunCount0=50
PyAntiMagic_SplitTime0=2
PyAntiMagic_HPP0=0
PyAntiMagic_MPP0=75
PyAntiMagic_Check1=1
PyAntiMagic_MagicName1=烈炎術
PyAntiMagic_NearStep1=1
PyAntiMagic_FarStep1=3
PyAntiMagic_RunCount1=50
PyAntiMagic_SplitTime1=2
PyAntiMagic_HPP1=0
PyAntiMagic_MPP1=75
PyAntiMagic_Check2=0
PyAntiMagic_MagicName2=
PyAntiMagic_NearStep2=1
PyAntiMagic_FarStep2=3
PyAntiMagic_RunCount2=50
PyAntiMagic_SplitTime2=2
PyAntiMagic_HPP2=0
PyAntiMagic_MPP2=0
PyAntiMagic_Check3=0
PyAntiMagic_MagicName3=
PyAntiMagic_NearStep3=1
PyAntiMagic_FarStep3=3
PyAntiMagic_RunCount3=50
PyAntiMagic_SplitTime3=2
PyAntiMagic_HPP3=0
PyAntiMagic_MPP3=0
MagicSpyChk0=1
MagicSpyAct0=2
MagicSpyChk1=1
MagicSpyAct1=2
MagicSpyChk2=1
MagicSpyAct2=2
MagicSpyChk3=1
MagicSpyAct3=2
MagicSpyChk4=1
MagicSpyAct4=2
MagicSpyChk5=1
MagicSpyAct5=2
MagicSpyChk6=0
MagicSpyAct6=0
MagicSpyChk7=0
MagicSpyAct7=0
MagicSpyChk8=1
MagicSpyAct8=0
MagicSpyChk9=0
MagicSpyAct9=0
MagicSpyChk10=0
MagicSpyAct10=0
MagicSpyChk11=1
MagicSpyAct11=2
MagicSpyChk12=1
MagicSpyAct12=2
MSpyAgainPlay=1
MSpyAgainMin=10
MSpyRecordEvent=1
MSpySaveScr=1
UseRuler=0
RulerName=
NoBossSound=1
SeeBossJumpNext=1
SeeBossChk=0
SeeBossCmd=
SeeBossCmdSec=1
SecAfterSay=10
MinAfterAct=1
SecretAction=1
Retort0=很抱歉我現在要去洗手間
Retort1=很抱歉我去尿尿了
Retort2=很抱歉我有急事
Retort3=很抱歉我現在要下線去忙了
Retort4=幹嘛
WtMPStartRun=0
AutoMuse=0
WtMPStartRunCmd=
WtMPPer=0
WtMPPerSec=120
WtMPPerCmd=
ChangeWeaponW=1
AttackingWeaponW=風靈+8 赤焰之弓
RelaxWeaponW=
ChangeWeapon=1
AttackingWeaponF=風靈+8 赤焰之弓
AfterChangeSec=5
AttackingWeapon=
WalkWeapon=
CloseRun=0
AttritionChk=1
IllimitableArrowChk=0
Attrition=0
CloseRunCmd=
WalkToSpeedChk=0
WalkToSpeedVal=5
WalkToSpeedStep1=6
GWalkToSpeedChk=0
GWalkToSpeedVal=1
HailPet=0
HailPetAgent=0
ChoicePet=0
PetCount=0
MonsterStep=0
WaitMPDelaySec=3
請問有下文嘛?? 我的問題應該是這個
http://bbs.aip.idv.tw/viewtopic.php?f=3&t=11264
我今天把我妖精的參數檔PO上來 請您看看
[System]
WindowLeft=1276
WindowTop=570
IniVersion=1.05
WizardVersion=1.01
[Base]
HotKeySwitch=32841
HotKeySpeakSwitch=32816
HotKeyStateSwitch=32824
HotKeyAttackSwitch=32825
HotKeyFollowSwitch=32817
HotKeyPnrFlySwitch=32818
HotKeyDefensiveSwitch=32821
HotKeyRecordPathSwitch=32848
HotKeyShopSaleSwitch=32988
DisplayPosition=1
DisplayExp=1
DisplayWeapon=1
MagicDelay=800
SecretLogChk=1
MarkAttacker=0
MarkLockID=0
[HPCheck]
Check0=1
HP0=30
MP0=50
ShortcutKey0=1
Name0=
Delay0=600
Check1=0
HP1=60
MP1=50
ShortcutKey1=2
Name1=
Delay1=600
Check2=1
HP2=55
MP2=50
ShortcutKey2=2
Name2=
Delay2=600
Check3=0
HP3=50
MP3=50
ShortcutKey3=0
Name3=
Delay3=600
Check4=0
HP4=50
MP4=50
ShortcutKey4=0
Name4=
Delay4=600
PHPCheck0=1
PHP0=60
PHPCall0=Me
PHPMagicName0=高級治癒術
PHPCheck1=1
PHP1=91
PHPCall1=Me
PHPMagicName1=初級治癒術
PHPCheck2=0
PHP2=75
PHPCall2=
PHPMagicName2=
HPCheckSPCheck0=0
HPCheckSPHP0=50
HPCheckSPName0=
HPCheckSPDelay0=600
HPCheckSPCheck1=0
HPCheckSPHP1=50
HPCheckSPName1=
HPCheckSPDelay1=600
HPCheckSPCheck2=0
HPCheckSPHP2=50
HPCheckSPName2=
HPCheckSPDelay2=600
HPCheckPSPCheck0=0
HPCheckPSPHP0=50
HPCheckPSPName0=
HPCheckPSPWhoName0=
HPCheckPSPDelay0=600
HPCheckPSPCheck1=0
HPCheckPSPHP1=50
HPCheckPSPName1=
HPCheckPSPWhoName1=
HPCheckPSPDelay1=600
HPCheckPSPCheck2=0
HPCheckPSPHP2=50
HPCheckPSPName2=
HPCheckPSPWhoName2=
HPCheckPSPDelay2=600
BlinkChk=0
BlinkHP=250
MPLowGoHome=0
MPPLowVal=10
[Speaker]
Type0=4
Type1=0
SpeakStr1=
Type2=0
SpeakStr2=
Type3=0
SpeakStr3=
Type4=0
SpeakStr4=
Type5=0
SpeakStr5=
Type6=0
SpeakStr6=
Type7=0
SpeakStr7=
SpeakCount=32767
SpeakDistance=2
EatMeat=0
[AutoLogin]
GamePath=D:\天堂(Lineage 3.1C)\Lineage.exe
LoginServerName=健康-金牛座
LoginRace=
Reconnect=1
ReconnExpChk=1
AccReconnect=0
UsePlaySafe=1
PlaySafeSpeed=2
PlaySafePin=Dz4O/ssri4s=
UseBeanFun=0
BeanFunPwd=
BeanFunAcc=
MaintainStartTime=10:55
MaintainEndTime=12:05
UseSubmer=0
SubmerPlayTime=240
SubmerDossTime=300
[ExHotKey]
Check0=0
HotKey0=0
Command0=
Hp0=0
Mp0=0
Sec0=0
Safe0=0
WaitMp0=0
WaitAttack0=0
Check1=0
HotKey1=0
Command1=
Hp1=0
Mp1=0
Sec1=0
Safe1=0
WaitMp1=0
WaitAttack1=0
Check2=0
HotKey2=0
Command2=
Hp2=0
Mp2=0
Sec2=0
Safe2=0
WaitMp2=0
WaitAttack2=0
Check3=0
HotKey3=0
Command3=
Hp3=0
Mp3=0
Sec3=0
Safe3=0
WaitMp3=0
WaitAttack3=0
Check4=0
HotKey4=0
Command4=
Hp4=0
Mp4=0
Sec4=0
Safe4=0
WaitMp4=0
WaitAttack4=0
Check5=0
HotKey5=0
Command5=
Hp5=0
Mp5=0
Sec5=0
Safe5=0
WaitMp5=0
WaitAttack5=0
Check6=0
HotKey6=0
Command6=
Hp6=0
Mp6=0
Sec6=0
Safe6=0
WaitMp6=0
WaitAttack6=0
Check7=0
HotKey7=0
Command7=
Hp7=0
Mp7=0
Sec7=0
Safe7=0
WaitMp7=0
WaitAttack7=0
Check8=0
HotKey8=0
Command8=
Hp8=0
Mp8=0
Sec8=0
Safe8=0
WaitMp8=0
WaitAttack8=0
Check9=0
HotKey9=0
Command9=
Hp9=0
Mp9=0
Sec9=0
Safe9=0
WaitMp9=0
WaitAttack9=0
FreeHotKey=5
[AutoAttackSet]
AttackPlace=42
AttackFloor=0
AttackPosX=32983
AttackPosY=33026
FlySymbolPlace=
AttackPlaceText=
AttackMovePlace=燃柳 妖魔城堡
UseSchedule=0
WalkAttackMode=1
PickupItem=1
AttackGradeS=2
AttackGradeE=80
AttackAway=12
SearchAway=50
OffRangeOut=1
AttMaxChk=0
AttMaxNum=8
AttMaxSplit=1
AttMaxCmd=
AttTotalGradeChk=0
AttTotalGrade=500
AttTotalGradeSplit=1
AttTotalGradeCmd=
AroundChk=0
AroundInStep=3
AroundCount=5
AroundNeedMPP=50
AroundSplit=1
AroundCmd=
ReconvertMPChk=1
ReconvertMP=92
ReconvertHP=55
ReconvertSplit=3
ReconvertMPCmd=魂體轉換
WalkNoReconvert=0
AttackNoReconvert=1
NoReconvertNum=5
FirstSort=0
MissingAttackChk=0
MissingAttackSec=15
MissWithPick=1
MissingAttackPress=0
TimingToPoint=0
TimingPos=
FarMagicChk=0
FarMagic=
FarStepN=3
FarStepF=7
FarSplit=2
FarCount=2
FarAttMPP=50
KeepOnes=1
FarWaitMPNrun=0
MovingFarMagic=0
FarAttackChk=0
FarAttackPress=0
AutoFarAttack=1
FarMagicEx_Check0=1
FarMagicEx_MagicName0=烈炎術
FarMagicEx_NearStep0=1
FarMagicEx_FarStep0=3
FarMagicEx_RunCount0=2
FarMagicEx_SplitTime0=2
FarMagicEx_HPP0=10
FarMagicEx_MPP0=75
FarMagicEx_Check1=1
FarMagicEx_MagicName1=極道落雷
FarMagicEx_NearStep1=4
FarMagicEx_FarStep1=5
FarMagicEx_RunCount1=1
FarMagicEx_SplitTime1=2
FarMagicEx_HPP1=10
FarMagicEx_MPP1=75
FarMagicEx_Check2=0
FarMagicEx_MagicName2=
FarMagicEx_NearStep2=1
FarMagicEx_FarStep2=3
FarMagicEx_RunCount2=1
FarMagicEx_SplitTime2=1
FarMagicEx_HPP2=0
FarMagicEx_MPP2=0
SummonAccouterChk=0
AcHat=
AcNecklace=
AcRobe=
AcCape=
AcBelt=
AcDefence=
AcGloves=
AcShoes=
AcWeapon=
ChangeAccouterDelay=2000
HailNotDefen=0
SchJumpNextChk=0
SchJumpNextMin=60
DearthExpChk=0
DearthExpMin=60
DearthExp=60000
ExpAvgJumpNext=0
ExpAvgValue=2000
ExpAvgFlyCount=3
PlayerKepNext=0
PlayerKepWaitSec=15
[State]
Check0=1
Command0=Me_M_加速術_ID_Me
Value0=0
SecCheck0=0
SecValue0=0
SecCommand0=
Check1=0
Command1=
Value1=0
SecCheck1=0
SecValue1=0
SecCommand1=
Check2=1
Command2=Me_M_體魄強健術_ID_Me
Value2=0
SecCheck2=0
SecValue2=0
SecCommand2=
Check3=1
Command3=Me_M_通暢氣脈術_ID_Me
Value3=0
SecCheck3=0
SecValue3=0
SecCommand3=
Check4=0
Command4=
Value4=0
SecCheck4=0
SecValue4=0
SecCommand4=
Check5=1
Command5=Me_M_祝福魔法武器_ID_Me
Value5=0
SecCheck5=0
SecValue5=0
SecCommand5=
Check6=1
Command6=Me_S_變形卷軸_None_None
Value6=0
SecCheck6=0
SecValue6=0
SecCommand6=黑暗妖精(高等55級)
Check7=1
Command7=Me_M_解毒術_ID_Me
Value7=3
SecCheck7=1
SecValue7=7
SecCommand7=Me_S_安特之樹枝_None_None
Check8=1
Command8=Me_M_保護罩_None_None
Value8=0
SecCheck8=0
SecValue8=0
SecCommand8=
Check9=1
Command9=Me_M_聖潔之光_ID_Me
Value9=0
SecCheck9=0
SecValue9=0
SecCommand9=
Check10=1
Command10=Me_M_鎧甲護持_EQ_+7 精靈鏈甲
Value10=-51
SecCheck10=0
SecValue10=0
SecCommand10=
Check11=0
Command11=
Value11=0
SecCheck11=0
SecValue11=0
SecCommand11=
Check12=0
Command12=
Value12=0
SecCheck12=0
SecValue12=0
SecCommand12=
Check13=0
Command13=
Value13=80
SecCheck13=0
SecValue13=0
SecCommand13=
Check14=0
Command14=
Value14=0
SecCheck14=0
SecValue14=0
SecCommand14=
Check15=1
Command15=Me_M_負重強化_None_None
Value15=0
SecCheck15=0
SecValue15=0
SecCommand15=
Check16=0
Command16=
Value16=0
SecCheck16=0
SecValue16=0
SecCommand16=
Check17=0
Command17=
Value17=0
SecCheck17=0
SecValue17=0
SecCommand17=
Check18=1
Command18=Me_S_魔法娃娃:肥肥_None_None
Value18=0
SecCheck18=0
SecValue18=0
SecCommand18=
Check19=0
Command19=
Value19=0
SecCheck19=0
SecValue19=0
SecCommand19=
Check20=0
Command20=
Value20=0
SecCheck20=0
SecValue20=0
SecCommand20=
Check21=0
Command21=
Value21=0
SecCheck21=0
SecValue21=0
SecCommand21=
Check22=0
Command22=
Value22=0
SecCheck22=0
SecValue22=0
SecCommand22=
Check23=0
Command23=
Value23=0
SecCheck23=0
SecValue23=0
SecCommand23=
Check24=0
Command24=
Value24=0
SecCheck24=0
SecValue24=0
SecCommand24=
Check25=0
Command25=
Value25=0
SecCheck25=0
SecValue25=0
SecCommand25=
SStateScanCheck0=1
SStateScanCommand0=Me_M_魔法防禦_None_None
SStateScanValue0=0
SStateScanSecValue0=0
SStateScanSecCheck0=0
SStateScanCheck1=1
SStateScanCommand1=Me_M_淨化精神_None_None
SStateScanValue1=0
SStateScanSecValue1=0
SStateScanSecCheck1=0
SStateScanCheck2=0
SStateScanCommand2=
SStateScanValue2=0
SStateScanSecValue2=0
SStateScanSecCheck2=0
SStateScanCheck3=0
SStateScanCommand3=Me_M_風之神射_ID_Me
SStateScanValue3=0
SStateScanSecValue3=0
SStateScanSecCheck3=0
SStateScanCheck4=0
SStateScanCommand4=Me_M_屬性防禦_None_None
SStateScanValue4=0
SStateScanSecValue4=0
SStateScanSecCheck4=0
SStateScanCheck5=1
SStateScanCommand5=Me_M_暴風神射_ID_Me
SStateScanValue5=0
SStateScanSecValue5=0
SStateScanSecCheck5=0
SStateScanCheck6=0
SStateScanCommand6=
SStateScanValue6=0
SStateScanSecValue6=0
SStateScanSecCheck6=0
SStateScanCheck7=0
SStateScanCommand7=
SStateScanValue7=0
SStateScanSecValue7=0
SStateScanSecCheck7=0
SStateScanCheck8=0
SStateScanCommand8=
SStateScanValue8=0
SStateScanSecValue8=0
SStateScanSecCheck8=0
SStateScanCheck9=1
SStateScanCommand9=Me_M_風之疾走_ID_Me
SStateScanValue9=0
SStateScanSecValue9=0
SStateScanSecCheck9=0
SStateScanCheck10=0
SStateScanCommand10=
SStateScanValue10=0
SStateScanSecValue10=0
SStateScanSecCheck10=0
SStateScanCheck11=0
SStateScanCommand11=
SStateScanValue11=0
SStateScanSecValue11=0
SStateScanSecCheck11=0
SStateScanCheck12=0
SStateScanCommand12=
SStateScanValue12=0
SStateScanSecValue12=0
SStateScanSecCheck12=0
SStateScanCheck13=0
SStateScanCommand13=
SStateScanValue13=0
SStateScanSecValue13=0
SStateScanSecCheck13=0
SStateScanCheck14=0
SStateScanCommand14=
SStateScanValue14=0
SStateScanSecValue14=0
SStateScanSecCheck14=0
SStateScanCheck15=0
SStateScanCommand15=
SStateScanValue15=0
SStateScanSecValue15=0
SStateScanSecCheck15=0
SStateScanCheck16=0
SStateScanCommand16=
SStateScanValue16=0
SStateScanSecValue16=0
SStateScanSecCheck16=0
SStateScanCheck17=0
SStateScanCommand17=
SStateScanValue17=0
SStateScanSecValue17=0
SStateScanSecCheck17=0
BStateScanCheck0=0
BStateScanCommand0=
BStateScanValue0=0
BStateScanSecValue0=0
BStateScanSecCheck0=0
BStateScanCheck1=0
BStateScanCommand1=
BStateScanValue1=0
BStateScanSecValue1=0
BStateScanSecCheck1=0
BStateScanCheck2=0
BStateScanCommand2=
BStateScanValue2=0
BStateScanSecValue2=0
BStateScanSecCheck2=0
BStateScanCheck3=0
BStateScanCommand3=
BStateScanValue3=0
BStateScanSecValue3=0
BStateScanSecCheck3=0
BStateScanCheck4=0
BStateScanCommand4=
BStateScanValue4=0
BStateScanSecValue4=0
BStateScanSecCheck4=0
BStateScanCheck5=0
BStateScanCommand5=
BStateScanValue5=0
BStateScanSecValue5=0
BStateScanSecCheck5=0
BStateScanCheck6=0
BStateScanCommand6=
BStateScanValue6=0
BStateScanSecValue6=0
BStateScanSecCheck6=0
BStateScanCheck7=0
BStateScanCommand7=
BStateScanValue7=0
BStateScanSecValue7=0
BStateScanSecCheck7=0
BStateScanCheck8=0
BStateScanCommand8=
BStateScanValue8=0
BStateScanSecValue8=0
BStateScanSecCheck8=0
BStateScanCheck9=0
BStateScanCommand9=
BStateScanValue9=0
BStateScanSecValue9=0
BStateScanSecCheck9=0
RStateScanCheck0=0
RStateScanCommand0=
RStateScanValue0=0
RStateScanSecValue0=0
RStateScanSecCheck0=0
RStateScanCheck1=0
RStateScanCommand1=
RStateScanValue1=0
RStateScanSecValue1=0
RStateScanSecCheck1=0
RStateScanCheck2=0
RStateScanCommand2=
RStateScanValue2=0
RStateScanSecValue2=0
RStateScanSecCheck2=0
DStateScanCheck0=0
DStateScanCommand0=
DStateScanValue0=0
DStateScanSecValue0=0
DStateScanSecCheck0=0
DStateScanCheck1=0
DStateScanCommand1=
DStateScanValue1=0
DStateScanSecValue1=0
DStateScanSecCheck1=0
DStateScanCheck2=0
DStateScanCommand2=
DStateScanValue2=0
DStateScanSecValue2=0
DStateScanSecCheck2=0
IStateScanCheck0=0
IStateScanCommand0=
IStateScanValue0=0
IStateScanSecValue0=0
IStateScanSecCheck0=0
IPStateScanCheck0=0
IPStateScanCommand0=
IPStateScanValue0=0
IPStateScanSecValue0=0
IPStateScanSecCheck0=0
IPStateScanCheck1=0
IPStateScanCommand1=
IPStateScanValue1=0
IPStateScanSecValue1=0
IPStateScanSecCheck1=0
IPStateScanCheck2=0
IPStateScanCommand2=
IPStateScanValue2=0
IPStateScanSecValue2=0
IPStateScanSecCheck2=0
IPStateScanCheck3=0
IPStateScanCommand3=
IPStateScanValue3=0
IPStateScanSecValue3=0
IPStateScanSecCheck3=0
IPStateScanCheck4=0
IPStateScanCommand4=
IPStateScanValue4=0
IPStateScanSecValue4=0
IPStateScanSecCheck4=0
IPStateScanCheck5=0
IPStateScanCommand5=
IPStateScanValue5=0
IPStateScanSecValue5=0
IPStateScanSecCheck5=0
StateSafeNot=0
StateWaitMPNot=1
WegNRBlueWater=1
HelmetSpeedWalk=0
HelmetPower=0
HelmetSpeed=0
[ExFunc]
FastAction=0
FastActMagic_d=1
FastActMagic_n=1
FastActCatch=1
MonExpenseHP=1
MonExpenseHPOt=1
UseSpr=1
SprRoleText=火窟除火除霧,隱藏的深海魚現形,強制攻擊(安特),強制攻擊(潘),妖精(男),黑騎士,黑暗精靈,黑暗巡守,銀光巡守,黃金巡守,白金巡守
SprSpX=1
ProfMove=1
SaveShortcutChk=1
LowCPU=1
LowCPUMode=0
SaveShortcutName0=指定傳送
SaveShortcutAttr0=3
SaveShortcutType0=0
SaveShortcutName1=傳送回家的卷軸
SaveShortcutAttr1=1
SaveShortcutType1=1
SaveShortcutName2=濃縮強力體力恢復劑
SaveShortcutAttr2=1
SaveShortcutType2=1
SaveShortcutName3=高級治癒術
SaveShortcutAttr3=3
SaveShortcutType3=0
SaveShortcutName4=魂體轉換
SaveShortcutAttr4=3
SaveShortcutType4=0
SaveShortcutName5=Empty
SaveShortcutAttr5=3
SaveShortcutType5=0
SaveShortcutName6=弱化屬性(10/0)
SaveShortcutAttr6=3
SaveShortcutType6=0
SaveShortcutName7=冰錐
SaveShortcutAttr7=3
SaveShortcutType7=0
[Partner]
PetHPCheck0=0
PetHP0=60
HPMagicName0=高級治癒術
PetHPCheck1=0
PetHP1=80
HPMagicName1=
PetSpeedCheck=1
SpeedHP=50
SpeedMP=50
SpeedAttackSkip=1
FollowAway=1
PnrEnrichBloodChk=1
PnrEnrichBloodMP=30
StartupDefensiveChk=1
DefensiveMode=0
RiskAreaDefensiveChk=1
HomeChangeWeapon=0
HomeAttackWeapon=
HomeRelaxWeapon=
HomeAttackerMaxChk=0
HomeAttackerMax=5
HomeAttackerMaxSpSec=3
HomeAttackerMaxCmd=
HomeAttackerRangeChk=0
HomeAttackerRangeStep=3
AssistanceAttack=1
AssistanceAttackPress=8
PersistAssistance=1
BossAutoDodge=0
DodgeAway=3
BossDodgeAway=3
AutoAdjustAway=1
PlayerAutoDodge=0
PlayerDodgeStep=2
AssistAntiMagic=0
AllowSlaveFAtt=0
EnrichMPChk=1
PersonalShop=1
AutoTrade=0
ShopSpeaker=0
DefaultColor=\\f0f>
ItemColor=\\f0f2
PriceColor=\\f0f=
PShopUseStorage=0
PsNotEnoughMinChk=1
PsNoBringItemChk=0
PsWeightChk=0
PsWeightVal=80
EnrichMP=0
WaitPartnerSec=60
LockWalkWaitSec=0
ImmortalitySec=25
ShapeCircletName=變形控制戒指
SummonCircletName=召喚控制戒指
QFlyLocText=33074:32798:4
SecretRulerWord=HelpMe
EasyAutoWeightSave=1
EasyAutoWeight=80
EasyAutoMinTake=1
CookFoodName=漂浮之眼肉排
PurifyStoneName=一級黑魔石
PurifyStoneMPP=10
SpaceScrollPaperName=空的魔法卷軸(等級1)
ScrollPaperMagicName=
WriteScrollPaperMPP=10
LockWalkSec=20
LockWalkTryCnt=6
LockWalkNeedWait=0
PetFgtFlyTo=0
UseOnlineShop=1
ShopDisTime=15
GHouseToSpeed=0
GHouseAutoAcc=0
GHouseNext=0
RunGhostFlyTo=0
ClickDiscSpeed=1500
DiscVanishNext=0
LimberAct=0
SimpFollow=1
SimpFollowAssAtt=1
SimGrpHPCheck0=0
SimGrpHP0=60
SimGrpHPMagicName0=
SimGrpHPCheck1=0
SimGrpHP1=80
SimGrpHPMagicName1=
[ExFuncList]
全白天=1
怪物等級彩色識別=1
所有的東西都有血條=1
海底抽水=1
[AutoAttack]
StoreNPC=11
StoreMovePlace=倉庫 說話之島
ShopItemNPC=不使用
ShopWeaponNPC=不使用
SaleItemNPC0=不使用
SaleItemNPC1=不使用
SaleItemNPC2=不使用
SaleItemNPC3=不使用
SaleItemNPC4=不使用
SaleItemNPC5=不使用
NotStorageAct=0
DiscardItem=1
NoDeliWaterGoHome=1
FloorDeliquesce=0
BreakdownSword=0
OpenAntEgg=0
AttackBeforeWait=1
StartoffWaitHP=50
StartoffWaitMP=85
AttackWaitMP=1
EnrouteWaitMP=1
AttackWaitMPMin=30
AttackWaitMPMax=60
IntoHoleWaitMP=0
MonNearRet=0
FarMagWaitChk=0
FarMagWaitMon=1
AttackWaitHP=0
AttackWaitHPMin=30
AttackWaitHPMax=90
PlayerStrikePress=9
AutoAddEnemy=0
PlayerStrikeWait=1
PlayerStrikeWaitMin=1
PlayerStrikeAddedMin=1
PlayerStrikeNext=0
PlayerAttSound=1
BackDodgeChk=0
BackDodgeStep=3
EnemyAct=0
SeeEnemyPress=0
SeeEnemyWaitMin=5
EnemyPerAddedMin=2
SeeEneGoNext=0
EnemyGroupAct=0
SeeEnemyGroupPress=0
SeeEnemyGroupWaitMin=5
EnemyGpPerAddedMin=2
SeeEneGrpGoNext=0
NagativePress=8
NagativeSpeak=
AntiFollow=0
AntiFollowMin=3
AntiFollowPress=0
WandChk=0
WandAC=0
SilenceChk=0
SinkChk=1
SinkBestow=Me
SinkMagicName=無所遁形術
OwnAttack=0
BeofrePickup=7
SelectStep=0
AttHPP=40
AttMPP=40
AttDefensiveMode=0
AttReloginSec=5
WeightMode=1
WeightModePress=1
BringItems0=+5 腕甲,1,1
BringItems1=+5 鋼鐵長靴,1,1
BringItems2=+7 艾爾穆的祝福,1,1
BringItems3=+7 強化抗魔斗篷,1,1
BringItems4=+7 精靈T恤,1,1
BringItems5=+7 精靈鏈甲,1,1
BringItems6=古代神射臂甲,1,1
BringItems7=安特之樹枝,1,20
BringItems8=金幣,3000,9999999
BringItems9=風靈+8 赤焰之弓,1,1
BringItems10=敏捷項鍊,1,1
BringItems11=傳送回家的卷軸,1,10
BringItems12=滅魔戒指,1,1
BringItems13=滅魔戒指,1,1
BringItems14=精靈玉,1,65
BringItems15=銀箭,1,30000
BringItems16=濃縮強力體力恢復劑,1,40
BringItems17=瞬間移動卷軸/B,2,10
BringItems18=魔法娃娃:肥肥,1,1
BringItems19=魔法結晶體,1,1100
BringItems20=鑑定卷軸,1,5
BringItems21=變形卷軸,1,20
BringItems22=傳送控制戒指,1,1
NowayItems0=匕首,0
NowayItems1=小盾牌,0
NowayItems2=小藤甲,0
NowayItems3=弓,0
NowayItems4=木棒,0
NowayItems5=木製的夾克,0
NowayItems6=皮夾克,0
NowayItems7=矛,0
NowayItems8=肉,0
NowayItems9=亞連,0
NowayItems10=斧,0
NowayItems11=釘錘,0
NowayItems12=短弓,0
NowayItems13=黑色藥水,0
NowayItems14=黑暗元素石,0
NowayItems15=歐西斯匕首,0
NowayItems16=歐西斯弓,0
NowayItems17=歐西斯之矛,0
NowayItems18=歐西斯斗篷,0
NowayItems19=歐西斯盾牌,0
NowayItems20=歐西斯短劍,0
NowayItems21=歐西斯頭盔,0
NowayItems22=歐西斯環甲,0
NowayItems23=歐西斯鏈甲,0
NowayItems24=箭,0
NowayItems25=燈,0
NowayItems26=燈油,0
NowayItems27=燈籠,0
NowayItems28=闊矛,0
NowayItems29=闊劍,0
NowayItems30=蠟燭,0
BossList0=汙濁 妖魔戰士
BossList1=妖魔戰士
PassionAttack0=史萊姆
ShopOpport=1
OnlyBuyNeed=1
SaleOpport=1
TakeoffGoHome=0
AutoAccouterChk=1
BdHat=+7 艾爾穆的祝福
BdEarrings=
BdNecklace=敏捷項鍊
BdClothes=+7 精靈T恤
BdRobe=+7 精靈鏈甲
BdCape=+7 強化抗魔斗篷
BdBelt=初心者腰帶
BdDefence=古代神射臂甲
BdGloves=+5 腕甲
BdShoes=+5 鋼鐵長靴
BdCirclet1=滅魔戒指
BdCirclet2=滅魔戒指
ChgBdAccDelay=1500
PyAntiMagic_Check0=1
PyAntiMagic_MagicName0=極道落雷
PyAntiMagic_NearStep0=4
PyAntiMagic_FarStep0=4
PyAntiMagic_RunCount0=50
PyAntiMagic_SplitTime0=2
PyAntiMagic_HPP0=0
PyAntiMagic_MPP0=75
PyAntiMagic_Check1=1
PyAntiMagic_MagicName1=烈炎術
PyAntiMagic_NearStep1=1
PyAntiMagic_FarStep1=3
PyAntiMagic_RunCount1=50
PyAntiMagic_SplitTime1=2
PyAntiMagic_HPP1=0
PyAntiMagic_MPP1=75
PyAntiMagic_Check2=0
PyAntiMagic_MagicName2=
PyAntiMagic_NearStep2=1
PyAntiMagic_FarStep2=3
PyAntiMagic_RunCount2=50
PyAntiMagic_SplitTime2=2
PyAntiMagic_HPP2=0
PyAntiMagic_MPP2=0
PyAntiMagic_Check3=0
PyAntiMagic_MagicName3=
PyAntiMagic_NearStep3=1
PyAntiMagic_FarStep3=3
PyAntiMagic_RunCount3=50
PyAntiMagic_SplitTime3=2
PyAntiMagic_HPP3=0
PyAntiMagic_MPP3=0
MagicSpyChk0=1
MagicSpyAct0=2
MagicSpyChk1=1
MagicSpyAct1=2
MagicSpyChk2=1
MagicSpyAct2=2
MagicSpyChk3=1
MagicSpyAct3=2
MagicSpyChk4=1
MagicSpyAct4=2
MagicSpyChk5=1
MagicSpyAct5=2
MagicSpyChk6=0
MagicSpyAct6=0
MagicSpyChk7=0
MagicSpyAct7=0
MagicSpyChk8=1
MagicSpyAct8=0
MagicSpyChk9=0
MagicSpyAct9=0
MagicSpyChk10=0
MagicSpyAct10=0
MagicSpyChk11=1
MagicSpyAct11=2
MagicSpyChk12=1
MagicSpyAct12=2
MSpyAgainPlay=1
MSpyAgainMin=10
MSpyRecordEvent=1
MSpySaveScr=1
UseRuler=0
RulerName=
NoBossSound=1
SeeBossJumpNext=1
SeeBossChk=0
SeeBossCmd=
SeeBossCmdSec=1
SecAfterSay=10
MinAfterAct=1
SecretAction=1
Retort0=很抱歉我現在要去洗手間
Retort1=很抱歉我去尿尿了
Retort2=很抱歉我有急事
Retort3=很抱歉我現在要下線去忙了
Retort4=幹嘛
WtMPStartRun=0
AutoMuse=0
WtMPStartRunCmd=
WtMPPer=0
WtMPPerSec=120
WtMPPerCmd=
ChangeWeaponW=1
AttackingWeaponW=風靈+8 赤焰之弓
RelaxWeaponW=
ChangeWeapon=1
AttackingWeaponF=風靈+8 赤焰之弓
AfterChangeSec=5
AttackingWeapon=
WalkWeapon=
CloseRun=0
AttritionChk=1
IllimitableArrowChk=0
Attrition=0
CloseRunCmd=
WalkToSpeedChk=0
WalkToSpeedVal=5
WalkToSpeedStep1=6
GWalkToSpeedChk=0
GWalkToSpeedVal=1
HailPet=0
HailPetAgent=0
ChoicePet=0
PetCount=0
MonsterStep=0
WaitMPDelaySec=3
Re: 放棄打怪?? 放棄殘影?? 爬過文
[quote="KimiChuang"]請問各位是否有遇過妖精射箭結果遇到死角怪打的到你妳打不到怪
這時夥伴還是繼續打不停的打 我曾經看過射了6千多箭我手動停掉才收手
或是打到沒箭回村才結束這場鬧劇
而我的黑妖在28 18有遇過殘影打超過30秒卻還是不放棄怪的問題??
請問是我設定問題嘛??
煩請黑皮大指示!![/quote]
這問題已經很久了 夥伴就是不處理!!
這問題可以新增 打怪超過多少刀數射了多少箭 比如 50 100 500 還打不死就回村吧?
常常在那裡打遠攻怪 他射的到我 我永遠射不死他是怎樣?
happy大之前有回覆過我 說那是橘子的問題
好吧 就算是橘子問題 夥伴也要有對策吧?
打那麼久打不死 就新增個頂多回村重跑一趟阿 也才幾分鐘?
能不能先把該更新的先更新 新增那麼多功能 然後玩家的一些老問題都丟著幾個月幾年了 還是搞不定!!
這時夥伴還是繼續打不停的打 我曾經看過射了6千多箭我手動停掉才收手
或是打到沒箭回村才結束這場鬧劇
而我的黑妖在28 18有遇過殘影打超過30秒卻還是不放棄怪的問題??
請問是我設定問題嘛??
煩請黑皮大指示!![/quote]
這問題已經很久了 夥伴就是不處理!!
這問題可以新增 打怪超過多少刀數射了多少箭 比如 50 100 500 還打不死就回村吧?
常常在那裡打遠攻怪 他射的到我 我永遠射不死他是怎樣?
happy大之前有回覆過我 說那是橘子的問題
好吧 就算是橘子問題 夥伴也要有對策吧?
打那麼久打不死 就新增個頂多回村重跑一趟阿 也才幾分鐘?
能不能先把該更新的先更新 新增那麼多功能 然後玩家的一些老問題都丟著幾個月幾年了 還是搞不定!!
Re: 放棄打怪?? 放棄殘影?? 爬過文
KimiChuang 寫:happygo 寫:已將您的狀況回報工程部,謝謝您
請問有下文嘛?? 我的問題應該是這個
http://bbs.aip.idv.tw/viewtopic.php?f=3&t=11264
我今天把我妖精的參數檔PO上來 請您看看
[System]
WindowLeft=1276
WindowTop=570
IniVersion=1.05
WizardVersion=1.01
[Base]
HotKeySwitch=32841
HotKeySpeakSwitch=32816
HotKeyStateSwitch=32824
HotKeyAttackSwitch=32825
HotKeyFollowSwitch=32817
HotKeyPnrFlySwitch=32818
HotKeyDefensiveSwitch=32821
HotKeyRecordPathSwitch=32848
HotKeyShopSaleSwitch=32988
DisplayPosition=1
DisplayExp=1
DisplayWeapon=1
MagicDelay=800
SecretLogChk=1
MarkAttacker=0
MarkLockID=0
[HPCheck]
Check0=1
HP0=30
MP0=50
ShortcutKey0=1
Name0=
Delay0=600
Check1=0
HP1=60
MP1=50
ShortcutKey1=2
Name1=
Delay1=600
Check2=1
HP2=55
MP2=50
ShortcutKey2=2
Name2=
Delay2=600
Check3=0
HP3=50
MP3=50
ShortcutKey3=0
Name3=
Delay3=600
Check4=0
HP4=50
MP4=50
ShortcutKey4=0
Name4=
Delay4=600
PHPCheck0=1
PHP0=60
PHPCall0=Me
PHPMagicName0=高級治癒術
PHPCheck1=1
PHP1=91
PHPCall1=Me
PHPMagicName1=初級治癒術
PHPCheck2=0
PHP2=75
PHPCall2=
PHPMagicName2=
HPCheckSPCheck0=0
HPCheckSPHP0=50
HPCheckSPName0=
HPCheckSPDelay0=600
HPCheckSPCheck1=0
HPCheckSPHP1=50
HPCheckSPName1=
HPCheckSPDelay1=600
HPCheckSPCheck2=0
HPCheckSPHP2=50
HPCheckSPName2=
HPCheckSPDelay2=600
HPCheckPSPCheck0=0
HPCheckPSPHP0=50
HPCheckPSPName0=
HPCheckPSPWhoName0=
HPCheckPSPDelay0=600
HPCheckPSPCheck1=0
HPCheckPSPHP1=50
HPCheckPSPName1=
HPCheckPSPWhoName1=
HPCheckPSPDelay1=600
HPCheckPSPCheck2=0
HPCheckPSPHP2=50
HPCheckPSPName2=
HPCheckPSPWhoName2=
HPCheckPSPDelay2=600
BlinkChk=0
BlinkHP=250
MPLowGoHome=0
MPPLowVal=10
[Speaker]
Type0=4
Type1=0
SpeakStr1=
Type2=0
SpeakStr2=
Type3=0
SpeakStr3=
Type4=0
SpeakStr4=
Type5=0
SpeakStr5=
Type6=0
SpeakStr6=
Type7=0
SpeakStr7=
SpeakCount=32767
SpeakDistance=2
EatMeat=0
[AutoLogin]
GamePath=D:\天堂(Lineage 3.1C)\Lineage.exe
LoginServerName=健康-金牛座
LoginRace=
Reconnect=1
ReconnExpChk=1
AccReconnect=0
UsePlaySafe=1
PlaySafeSpeed=2
PlaySafePin=Dz4O/ssri4s=
UseBeanFun=0
BeanFunPwd=
BeanFunAcc=
MaintainStartTime=10:55
MaintainEndTime=12:05
UseSubmer=0
SubmerPlayTime=240
SubmerDossTime=300
[ExHotKey]
Check0=0
HotKey0=0
Command0=
Hp0=0
Mp0=0
Sec0=0
Safe0=0
WaitMp0=0
WaitAttack0=0
Check1=0
HotKey1=0
Command1=
Hp1=0
Mp1=0
Sec1=0
Safe1=0
WaitMp1=0
WaitAttack1=0
Check2=0
HotKey2=0
Command2=
Hp2=0
Mp2=0
Sec2=0
Safe2=0
WaitMp2=0
WaitAttack2=0
Check3=0
HotKey3=0
Command3=
Hp3=0
Mp3=0
Sec3=0
Safe3=0
WaitMp3=0
WaitAttack3=0
Check4=0
HotKey4=0
Command4=
Hp4=0
Mp4=0
Sec4=0
Safe4=0
WaitMp4=0
WaitAttack4=0
Check5=0
HotKey5=0
Command5=
Hp5=0
Mp5=0
Sec5=0
Safe5=0
WaitMp5=0
WaitAttack5=0
Check6=0
HotKey6=0
Command6=
Hp6=0
Mp6=0
Sec6=0
Safe6=0
WaitMp6=0
WaitAttack6=0
Check7=0
HotKey7=0
Command7=
Hp7=0
Mp7=0
Sec7=0
Safe7=0
WaitMp7=0
WaitAttack7=0
Check8=0
HotKey8=0
Command8=
Hp8=0
Mp8=0
Sec8=0
Safe8=0
WaitMp8=0
WaitAttack8=0
Check9=0
HotKey9=0
Command9=
Hp9=0
Mp9=0
Sec9=0
Safe9=0
WaitMp9=0
WaitAttack9=0
FreeHotKey=5
[AutoAttackSet]
AttackPlace=42
AttackFloor=0
AttackPosX=32983
AttackPosY=33026
FlySymbolPlace=
AttackPlaceText=
AttackMovePlace=燃柳 妖魔城堡
UseSchedule=0
WalkAttackMode=1
PickupItem=1
AttackGradeS=2
AttackGradeE=80
AttackAway=12
SearchAway=50
OffRangeOut=1
AttMaxChk=0
AttMaxNum=8
AttMaxSplit=1
AttMaxCmd=
AttTotalGradeChk=0
AttTotalGrade=500
AttTotalGradeSplit=1
AttTotalGradeCmd=
AroundChk=0
AroundInStep=3
AroundCount=5
AroundNeedMPP=50
AroundSplit=1
AroundCmd=
ReconvertMPChk=1
ReconvertMP=92
ReconvertHP=55
ReconvertSplit=3
ReconvertMPCmd=魂體轉換
WalkNoReconvert=0
AttackNoReconvert=1
NoReconvertNum=5
FirstSort=0
MissingAttackChk=0
MissingAttackSec=15
MissWithPick=1
MissingAttackPress=0
TimingToPoint=0
TimingPos=
FarMagicChk=0
FarMagic=
FarStepN=3
FarStepF=7
FarSplit=2
FarCount=2
FarAttMPP=50
KeepOnes=1
FarWaitMPNrun=0
MovingFarMagic=0
FarAttackChk=0
FarAttackPress=0
AutoFarAttack=1
FarMagicEx_Check0=1
FarMagicEx_MagicName0=烈炎術
FarMagicEx_NearStep0=1
FarMagicEx_FarStep0=3
FarMagicEx_RunCount0=2
FarMagicEx_SplitTime0=2
FarMagicEx_HPP0=10
FarMagicEx_MPP0=75
FarMagicEx_Check1=1
FarMagicEx_MagicName1=極道落雷
FarMagicEx_NearStep1=4
FarMagicEx_FarStep1=5
FarMagicEx_RunCount1=1
FarMagicEx_SplitTime1=2
FarMagicEx_HPP1=10
FarMagicEx_MPP1=75
FarMagicEx_Check2=0
FarMagicEx_MagicName2=
FarMagicEx_NearStep2=1
FarMagicEx_FarStep2=3
FarMagicEx_RunCount2=1
FarMagicEx_SplitTime2=1
FarMagicEx_HPP2=0
FarMagicEx_MPP2=0
SummonAccouterChk=0
AcHat=
AcNecklace=
AcRobe=
AcCape=
AcBelt=
AcDefence=
AcGloves=
AcShoes=
AcWeapon=
ChangeAccouterDelay=2000
HailNotDefen=0
SchJumpNextChk=0
SchJumpNextMin=60
DearthExpChk=0
DearthExpMin=60
DearthExp=60000
ExpAvgJumpNext=0
ExpAvgValue=2000
ExpAvgFlyCount=3
PlayerKepNext=0
PlayerKepWaitSec=15
[State]
Check0=1
Command0=Me_M_加速術_ID_Me
Value0=0
SecCheck0=0
SecValue0=0
SecCommand0=
Check1=0
Command1=
Value1=0
SecCheck1=0
SecValue1=0
SecCommand1=
Check2=1
Command2=Me_M_體魄強健術_ID_Me
Value2=0
SecCheck2=0
SecValue2=0
SecCommand2=
Check3=1
Command3=Me_M_通暢氣脈術_ID_Me
Value3=0
SecCheck3=0
SecValue3=0
SecCommand3=
Check4=0
Command4=
Value4=0
SecCheck4=0
SecValue4=0
SecCommand4=
Check5=1
Command5=Me_M_祝福魔法武器_ID_Me
Value5=0
SecCheck5=0
SecValue5=0
SecCommand5=
Check6=1
Command6=Me_S_變形卷軸_None_None
Value6=0
SecCheck6=0
SecValue6=0
SecCommand6=黑暗妖精(高等55級)
Check7=1
Command7=Me_M_解毒術_ID_Me
Value7=3
SecCheck7=1
SecValue7=7
SecCommand7=Me_S_安特之樹枝_None_None
Check8=1
Command8=Me_M_保護罩_None_None
Value8=0
SecCheck8=0
SecValue8=0
SecCommand8=
Check9=1
Command9=Me_M_聖潔之光_ID_Me
Value9=0
SecCheck9=0
SecValue9=0
SecCommand9=
Check10=1
Command10=Me_M_鎧甲護持_EQ_+7 精靈鏈甲
Value10=-51
SecCheck10=0
SecValue10=0
SecCommand10=
Check11=0
Command11=
Value11=0
SecCheck11=0
SecValue11=0
SecCommand11=
Check12=0
Command12=
Value12=0
SecCheck12=0
SecValue12=0
SecCommand12=
Check13=0
Command13=
Value13=80
SecCheck13=0
SecValue13=0
SecCommand13=
Check14=0
Command14=
Value14=0
SecCheck14=0
SecValue14=0
SecCommand14=
Check15=1
Command15=Me_M_負重強化_None_None
Value15=0
SecCheck15=0
SecValue15=0
SecCommand15=
Check16=0
Command16=
Value16=0
SecCheck16=0
SecValue16=0
SecCommand16=
Check17=0
Command17=
Value17=0
SecCheck17=0
SecValue17=0
SecCommand17=
Check18=1
Command18=Me_S_魔法娃娃:肥肥_None_None
Value18=0
SecCheck18=0
SecValue18=0
SecCommand18=
Check19=0
Command19=
Value19=0
SecCheck19=0
SecValue19=0
SecCommand19=
Check20=0
Command20=
Value20=0
SecCheck20=0
SecValue20=0
SecCommand20=
Check21=0
Command21=
Value21=0
SecCheck21=0
SecValue21=0
SecCommand21=
Check22=0
Command22=
Value22=0
SecCheck22=0
SecValue22=0
SecCommand22=
Check23=0
Command23=
Value23=0
SecCheck23=0
SecValue23=0
SecCommand23=
Check24=0
Command24=
Value24=0
SecCheck24=0
SecValue24=0
SecCommand24=
Check25=0
Command25=
Value25=0
SecCheck25=0
SecValue25=0
SecCommand25=
SStateScanCheck0=1
SStateScanCommand0=Me_M_魔法防禦_None_None
SStateScanValue0=0
SStateScanSecValue0=0
SStateScanSecCheck0=0
SStateScanCheck1=1
SStateScanCommand1=Me_M_淨化精神_None_None
SStateScanValue1=0
SStateScanSecValue1=0
SStateScanSecCheck1=0
SStateScanCheck2=0
SStateScanCommand2=
SStateScanValue2=0
SStateScanSecValue2=0
SStateScanSecCheck2=0
SStateScanCheck3=0
SStateScanCommand3=Me_M_風之神射_ID_Me
SStateScanValue3=0
SStateScanSecValue3=0
SStateScanSecCheck3=0
SStateScanCheck4=0
SStateScanCommand4=Me_M_屬性防禦_None_None
SStateScanValue4=0
SStateScanSecValue4=0
SStateScanSecCheck4=0
SStateScanCheck5=1
SStateScanCommand5=Me_M_暴風神射_ID_Me
SStateScanValue5=0
SStateScanSecValue5=0
SStateScanSecCheck5=0
SStateScanCheck6=0
SStateScanCommand6=
SStateScanValue6=0
SStateScanSecValue6=0
SStateScanSecCheck6=0
SStateScanCheck7=0
SStateScanCommand7=
SStateScanValue7=0
SStateScanSecValue7=0
SStateScanSecCheck7=0
SStateScanCheck8=0
SStateScanCommand8=
SStateScanValue8=0
SStateScanSecValue8=0
SStateScanSecCheck8=0
SStateScanCheck9=1
SStateScanCommand9=Me_M_風之疾走_ID_Me
SStateScanValue9=0
SStateScanSecValue9=0
SStateScanSecCheck9=0
SStateScanCheck10=0
SStateScanCommand10=
SStateScanValue10=0
SStateScanSecValue10=0
SStateScanSecCheck10=0
SStateScanCheck11=0
SStateScanCommand11=
SStateScanValue11=0
SStateScanSecValue11=0
SStateScanSecCheck11=0
SStateScanCheck12=0
SStateScanCommand12=
SStateScanValue12=0
SStateScanSecValue12=0
SStateScanSecCheck12=0
SStateScanCheck13=0
SStateScanCommand13=
SStateScanValue13=0
SStateScanSecValue13=0
SStateScanSecCheck13=0
SStateScanCheck14=0
SStateScanCommand14=
SStateScanValue14=0
SStateScanSecValue14=0
SStateScanSecCheck14=0
SStateScanCheck15=0
SStateScanCommand15=
SStateScanValue15=0
SStateScanSecValue15=0
SStateScanSecCheck15=0
SStateScanCheck16=0
SStateScanCommand16=
SStateScanValue16=0
SStateScanSecValue16=0
SStateScanSecCheck16=0
SStateScanCheck17=0
SStateScanCommand17=
SStateScanValue17=0
SStateScanSecValue17=0
SStateScanSecCheck17=0
BStateScanCheck0=0
BStateScanCommand0=
BStateScanValue0=0
BStateScanSecValue0=0
BStateScanSecCheck0=0
BStateScanCheck1=0
BStateScanCommand1=
BStateScanValue1=0
BStateScanSecValue1=0
BStateScanSecCheck1=0
BStateScanCheck2=0
BStateScanCommand2=
BStateScanValue2=0
BStateScanSecValue2=0
BStateScanSecCheck2=0
BStateScanCheck3=0
BStateScanCommand3=
BStateScanValue3=0
BStateScanSecValue3=0
BStateScanSecCheck3=0
BStateScanCheck4=0
BStateScanCommand4=
BStateScanValue4=0
BStateScanSecValue4=0
BStateScanSecCheck4=0
BStateScanCheck5=0
BStateScanCommand5=
BStateScanValue5=0
BStateScanSecValue5=0
BStateScanSecCheck5=0
BStateScanCheck6=0
BStateScanCommand6=
BStateScanValue6=0
BStateScanSecValue6=0
BStateScanSecCheck6=0
BStateScanCheck7=0
BStateScanCommand7=
BStateScanValue7=0
BStateScanSecValue7=0
BStateScanSecCheck7=0
BStateScanCheck8=0
BStateScanCommand8=
BStateScanValue8=0
BStateScanSecValue8=0
BStateScanSecCheck8=0
BStateScanCheck9=0
BStateScanCommand9=
BStateScanValue9=0
BStateScanSecValue9=0
BStateScanSecCheck9=0
RStateScanCheck0=0
RStateScanCommand0=
RStateScanValue0=0
RStateScanSecValue0=0
RStateScanSecCheck0=0
RStateScanCheck1=0
RStateScanCommand1=
RStateScanValue1=0
RStateScanSecValue1=0
RStateScanSecCheck1=0
RStateScanCheck2=0
RStateScanCommand2=
RStateScanValue2=0
RStateScanSecValue2=0
RStateScanSecCheck2=0
DStateScanCheck0=0
DStateScanCommand0=
DStateScanValue0=0
DStateScanSecValue0=0
DStateScanSecCheck0=0
DStateScanCheck1=0
DStateScanCommand1=
DStateScanValue1=0
DStateScanSecValue1=0
DStateScanSecCheck1=0
DStateScanCheck2=0
DStateScanCommand2=
DStateScanValue2=0
DStateScanSecValue2=0
DStateScanSecCheck2=0
IStateScanCheck0=0
IStateScanCommand0=
IStateScanValue0=0
IStateScanSecValue0=0
IStateScanSecCheck0=0
IPStateScanCheck0=0
IPStateScanCommand0=
IPStateScanValue0=0
IPStateScanSecValue0=0
IPStateScanSecCheck0=0
IPStateScanCheck1=0
IPStateScanCommand1=
IPStateScanValue1=0
IPStateScanSecValue1=0
IPStateScanSecCheck1=0
IPStateScanCheck2=0
IPStateScanCommand2=
IPStateScanValue2=0
IPStateScanSecValue2=0
IPStateScanSecCheck2=0
IPStateScanCheck3=0
IPStateScanCommand3=
IPStateScanValue3=0
IPStateScanSecValue3=0
IPStateScanSecCheck3=0
IPStateScanCheck4=0
IPStateScanCommand4=
IPStateScanValue4=0
IPStateScanSecValue4=0
IPStateScanSecCheck4=0
IPStateScanCheck5=0
IPStateScanCommand5=
IPStateScanValue5=0
IPStateScanSecValue5=0
IPStateScanSecCheck5=0
StateSafeNot=0
StateWaitMPNot=1
WegNRBlueWater=1
HelmetSpeedWalk=0
HelmetPower=0
HelmetSpeed=0
[ExFunc]
FastAction=0
FastActMagic_d=1
FastActMagic_n=1
FastActCatch=1
MonExpenseHP=1
MonExpenseHPOt=1
UseSpr=1
SprRoleText=火窟除火除霧,隱藏的深海魚現形,強制攻擊(安特),強制攻擊(潘),妖精(男),黑騎士,黑暗精靈,黑暗巡守,銀光巡守,黃金巡守,白金巡守
SprSpX=1
ProfMove=1
SaveShortcutChk=1
LowCPU=1
LowCPUMode=0
SaveShortcutName0=指定傳送
SaveShortcutAttr0=3
SaveShortcutType0=0
SaveShortcutName1=傳送回家的卷軸
SaveShortcutAttr1=1
SaveShortcutType1=1
SaveShortcutName2=濃縮強力體力恢復劑
SaveShortcutAttr2=1
SaveShortcutType2=1
SaveShortcutName3=高級治癒術
SaveShortcutAttr3=3
SaveShortcutType3=0
SaveShortcutName4=魂體轉換
SaveShortcutAttr4=3
SaveShortcutType4=0
SaveShortcutName5=Empty
SaveShortcutAttr5=3
SaveShortcutType5=0
SaveShortcutName6=弱化屬性(10/0)
SaveShortcutAttr6=3
SaveShortcutType6=0
SaveShortcutName7=冰錐
SaveShortcutAttr7=3
SaveShortcutType7=0
[Partner]
PetHPCheck0=0
PetHP0=60
HPMagicName0=高級治癒術
PetHPCheck1=0
PetHP1=80
HPMagicName1=
PetSpeedCheck=1
SpeedHP=50
SpeedMP=50
SpeedAttackSkip=1
FollowAway=1
PnrEnrichBloodChk=1
PnrEnrichBloodMP=30
StartupDefensiveChk=1
DefensiveMode=0
RiskAreaDefensiveChk=1
HomeChangeWeapon=0
HomeAttackWeapon=
HomeRelaxWeapon=
HomeAttackerMaxChk=0
HomeAttackerMax=5
HomeAttackerMaxSpSec=3
HomeAttackerMaxCmd=
HomeAttackerRangeChk=0
HomeAttackerRangeStep=3
AssistanceAttack=1
AssistanceAttackPress=8
PersistAssistance=1
BossAutoDodge=0
DodgeAway=3
BossDodgeAway=3
AutoAdjustAway=1
PlayerAutoDodge=0
PlayerDodgeStep=2
AssistAntiMagic=0
AllowSlaveFAtt=0
EnrichMPChk=1
PersonalShop=1
AutoTrade=0
ShopSpeaker=0
DefaultColor=\\f0f>
ItemColor=\\f0f2
PriceColor=\\f0f=
PShopUseStorage=0
PsNotEnoughMinChk=1
PsNoBringItemChk=0
PsWeightChk=0
PsWeightVal=80
EnrichMP=0
WaitPartnerSec=60
LockWalkWaitSec=0
ImmortalitySec=25
ShapeCircletName=變形控制戒指
SummonCircletName=召喚控制戒指
QFlyLocText=33074:32798:4
SecretRulerWord=HelpMe
EasyAutoWeightSave=1
EasyAutoWeight=80
EasyAutoMinTake=1
CookFoodName=漂浮之眼肉排
PurifyStoneName=一級黑魔石
PurifyStoneMPP=10
SpaceScrollPaperName=空的魔法卷軸(等級1)
ScrollPaperMagicName=
WriteScrollPaperMPP=10
LockWalkSec=20
LockWalkTryCnt=6
LockWalkNeedWait=0
PetFgtFlyTo=0
UseOnlineShop=1
ShopDisTime=15
GHouseToSpeed=0
GHouseAutoAcc=0
GHouseNext=0
RunGhostFlyTo=0
ClickDiscSpeed=1500
DiscVanishNext=0
LimberAct=0
SimpFollow=1
SimpFollowAssAtt=1
SimGrpHPCheck0=0
SimGrpHP0=60
SimGrpHPMagicName0=
SimGrpHPCheck1=0
SimGrpHP1=80
SimGrpHPMagicName1=
[ExFuncList]
全白天=1
怪物等級彩色識別=1
所有的東西都有血條=1
海底抽水=1
[AutoAttack]
StoreNPC=11
StoreMovePlace=倉庫 說話之島
ShopItemNPC=不使用
ShopWeaponNPC=不使用
SaleItemNPC0=不使用
SaleItemNPC1=不使用
SaleItemNPC2=不使用
SaleItemNPC3=不使用
SaleItemNPC4=不使用
SaleItemNPC5=不使用
NotStorageAct=0
DiscardItem=1
NoDeliWaterGoHome=1
FloorDeliquesce=0
BreakdownSword=0
OpenAntEgg=0
AttackBeforeWait=1
StartoffWaitHP=50
StartoffWaitMP=85
AttackWaitMP=1
EnrouteWaitMP=1
AttackWaitMPMin=30
AttackWaitMPMax=60
IntoHoleWaitMP=0
MonNearRet=0
FarMagWaitChk=0
FarMagWaitMon=1
AttackWaitHP=0
AttackWaitHPMin=30
AttackWaitHPMax=90
PlayerStrikePress=9
AutoAddEnemy=0
PlayerStrikeWait=1
PlayerStrikeWaitMin=1
PlayerStrikeAddedMin=1
PlayerStrikeNext=0
PlayerAttSound=1
BackDodgeChk=0
BackDodgeStep=3
EnemyAct=0
SeeEnemyPress=0
SeeEnemyWaitMin=5
EnemyPerAddedMin=2
SeeEneGoNext=0
EnemyGroupAct=0
SeeEnemyGroupPress=0
SeeEnemyGroupWaitMin=5
EnemyGpPerAddedMin=2
SeeEneGrpGoNext=0
NagativePress=8
NagativeSpeak=
AntiFollow=0
AntiFollowMin=3
AntiFollowPress=0
WandChk=0
WandAC=0
SilenceChk=0
SinkChk=1
SinkBestow=Me
SinkMagicName=無所遁形術
OwnAttack=0
BeofrePickup=7
SelectStep=0
AttHPP=40
AttMPP=40
AttDefensiveMode=0
AttReloginSec=5
WeightMode=1
WeightModePress=1
BringItems0=+5 腕甲,1,1
BringItems1=+5 鋼鐵長靴,1,1
BringItems2=+7 艾爾穆的祝福,1,1
BringItems3=+7 強化抗魔斗篷,1,1
BringItems4=+7 精靈T恤,1,1
BringItems5=+7 精靈鏈甲,1,1
BringItems6=古代神射臂甲,1,1
BringItems7=安特之樹枝,1,20
BringItems8=金幣,3000,9999999
BringItems9=風靈+8 赤焰之弓,1,1
BringItems10=敏捷項鍊,1,1
BringItems11=傳送回家的卷軸,1,10
BringItems12=滅魔戒指,1,1
BringItems13=滅魔戒指,1,1
BringItems14=精靈玉,1,65
BringItems15=銀箭,1,30000
BringItems16=濃縮強力體力恢復劑,1,40
BringItems17=瞬間移動卷軸/B,2,10
BringItems18=魔法娃娃:肥肥,1,1
BringItems19=魔法結晶體,1,1100
BringItems20=鑑定卷軸,1,5
BringItems21=變形卷軸,1,20
BringItems22=傳送控制戒指,1,1
NowayItems0=匕首,0
NowayItems1=小盾牌,0
NowayItems2=小藤甲,0
NowayItems3=弓,0
NowayItems4=木棒,0
NowayItems5=木製的夾克,0
NowayItems6=皮夾克,0
NowayItems7=矛,0
NowayItems8=肉,0
NowayItems9=亞連,0
NowayItems10=斧,0
NowayItems11=釘錘,0
NowayItems12=短弓,0
NowayItems13=黑色藥水,0
NowayItems14=黑暗元素石,0
NowayItems15=歐西斯匕首,0
NowayItems16=歐西斯弓,0
NowayItems17=歐西斯之矛,0
NowayItems18=歐西斯斗篷,0
NowayItems19=歐西斯盾牌,0
NowayItems20=歐西斯短劍,0
NowayItems21=歐西斯頭盔,0
NowayItems22=歐西斯環甲,0
NowayItems23=歐西斯鏈甲,0
NowayItems24=箭,0
NowayItems25=燈,0
NowayItems26=燈油,0
NowayItems27=燈籠,0
NowayItems28=闊矛,0
NowayItems29=闊劍,0
NowayItems30=蠟燭,0
BossList0=汙濁 妖魔戰士
BossList1=妖魔戰士
PassionAttack0=史萊姆
ShopOpport=1
OnlyBuyNeed=1
SaleOpport=1
TakeoffGoHome=0
AutoAccouterChk=1
BdHat=+7 艾爾穆的祝福
BdEarrings=
BdNecklace=敏捷項鍊
BdClothes=+7 精靈T恤
BdRobe=+7 精靈鏈甲
BdCape=+7 強化抗魔斗篷
BdBelt=初心者腰帶
BdDefence=古代神射臂甲
BdGloves=+5 腕甲
BdShoes=+5 鋼鐵長靴
BdCirclet1=滅魔戒指
BdCirclet2=滅魔戒指
ChgBdAccDelay=1500
PyAntiMagic_Check0=1
PyAntiMagic_MagicName0=極道落雷
PyAntiMagic_NearStep0=4
PyAntiMagic_FarStep0=4
PyAntiMagic_RunCount0=50
PyAntiMagic_SplitTime0=2
PyAntiMagic_HPP0=0
PyAntiMagic_MPP0=75
PyAntiMagic_Check1=1
PyAntiMagic_MagicName1=烈炎術
PyAntiMagic_NearStep1=1
PyAntiMagic_FarStep1=3
PyAntiMagic_RunCount1=50
PyAntiMagic_SplitTime1=2
PyAntiMagic_HPP1=0
PyAntiMagic_MPP1=75
PyAntiMagic_Check2=0
PyAntiMagic_MagicName2=
PyAntiMagic_NearStep2=1
PyAntiMagic_FarStep2=3
PyAntiMagic_RunCount2=50
PyAntiMagic_SplitTime2=2
PyAntiMagic_HPP2=0
PyAntiMagic_MPP2=0
PyAntiMagic_Check3=0
PyAntiMagic_MagicName3=
PyAntiMagic_NearStep3=1
PyAntiMagic_FarStep3=3
PyAntiMagic_RunCount3=50
PyAntiMagic_SplitTime3=2
PyAntiMagic_HPP3=0
PyAntiMagic_MPP3=0
MagicSpyChk0=1
MagicSpyAct0=2
MagicSpyChk1=1
MagicSpyAct1=2
MagicSpyChk2=1
MagicSpyAct2=2
MagicSpyChk3=1
MagicSpyAct3=2
MagicSpyChk4=1
MagicSpyAct4=2
MagicSpyChk5=1
MagicSpyAct5=2
MagicSpyChk6=0
MagicSpyAct6=0
MagicSpyChk7=0
MagicSpyAct7=0
MagicSpyChk8=1
MagicSpyAct8=0
MagicSpyChk9=0
MagicSpyAct9=0
MagicSpyChk10=0
MagicSpyAct10=0
MagicSpyChk11=1
MagicSpyAct11=2
MagicSpyChk12=1
MagicSpyAct12=2
MSpyAgainPlay=1
MSpyAgainMin=10
MSpyRecordEvent=1
MSpySaveScr=1
UseRuler=0
RulerName=
NoBossSound=1
SeeBossJumpNext=1
SeeBossChk=0
SeeBossCmd=
SeeBossCmdSec=1
SecAfterSay=10
MinAfterAct=1
SecretAction=1
Retort0=很抱歉我現在要去洗手間
Retort1=很抱歉我去尿尿了
Retort2=很抱歉我有急事
Retort3=很抱歉我現在要下線去忙了
Retort4=幹嘛
WtMPStartRun=0
AutoMuse=0
WtMPStartRunCmd=
WtMPPer=0
WtMPPerSec=120
WtMPPerCmd=
ChangeWeaponW=1
AttackingWeaponW=風靈+8 赤焰之弓
RelaxWeaponW=
ChangeWeapon=1
AttackingWeaponF=風靈+8 赤焰之弓
AfterChangeSec=5
AttackingWeapon=
WalkWeapon=
CloseRun=0
AttritionChk=1
IllimitableArrowChk=0
Attrition=0
CloseRunCmd=
WalkToSpeedChk=0
WalkToSpeedVal=5
WalkToSpeedStep1=6
GWalkToSpeedChk=0
GWalkToSpeedVal=1
HailPet=0
HailPetAgent=0
ChoicePet=0
PetCount=0
MonsterStep=0
WaitMPDelaySec=3
您的問題並非是您的設定檔的問題,而是橘子的設定很奇怪,像您的狀況,就是當怪物與掛機中間有障礙物時,怪物打的到掛機,而掛機卻打不到怪物,非常的不合邏輯,以程式的判斷機制,怪物打的到掛機,依照邏輯,掛機當時也應該打的到怪物,所以掛機才會一直攻擊怪物(雖然實際上因為橘子的設定有問題,結果是打不到),但是這卻是程式攻擊怪物的基本設計的邏輯,如果要做修改勢必影響程式其他的判斷機制,所衍生的問題,目前無法想像,所以在工程部還沒找出更完善的解決方法前,建議您善用排程功能,設定經驗值低於xxxxxxxx時,更換下一個練功點,謝謝您
Re: 放棄打怪?? 放棄殘影?? 爬過文
但是其他牌沒有這種問題 = ="
不應該都橘子的問題...
夥伴大大們應該要有對策阿..
新增超過多少刀數箭數就放棄打怪...
可以跟放棄殘影的功能一樣..
這應該不難吧 = =
不應該都橘子的問題...
夥伴大大們應該要有對策阿..
新增超過多少刀數箭數就放棄打怪...
可以跟放棄殘影的功能一樣..
這應該不難吧 = =
-
ymps961205
- 文章: 54
- 註冊時間: 2009年 12月 10日, 16:25
Re: 放棄打怪?? 放棄殘影?? 爬過文
射幾劍或幾秒放棄打怪
我用夥伴將近1年
期待這功能也盼了將近1年
反應過N遍
答案千篇一律
都是叫我使用排程的笨方法
來處理這個問題
我用夥伴將近1年
期待這功能也盼了將近1年
反應過N遍
答案千篇一律
都是叫我使用排程的笨方法
來處理這個問題
Re: 放棄打怪?? 放棄殘影?? 爬過文
黑皮大回覆一下好嗎?
這是妖精都會有的困擾...
一直射 射了1萬多支箭了還在射?
設排程.. 您知道有時掛點走一趟要很久嗎 = =?
發生一次回村一次 浪費時間...一直返回就飽了!
那個怪明明可以不用理會 可以先找其他的怪打
只是角色有移動 可以再回頭打他... 不然怪也會跟著你走 避開那個死角
說一句實在話...夥伴就只有這樣?
只是新增個打了多少刀數 箭數 真的有那麼困難 = =??
這是妖精都會有的困擾...
一直射 射了1萬多支箭了還在射?
設排程.. 您知道有時掛點走一趟要很久嗎 = =?
發生一次回村一次 浪費時間...一直返回就飽了!
那個怪明明可以不用理會 可以先找其他的怪打
只是角色有移動 可以再回頭打他... 不然怪也會跟著你走 避開那個死角
說一句實在話...夥伴就只有這樣?
只是新增個打了多少刀數 箭數 真的有那麼困難 = =??